Asteroids in Pygame
Project Overview:
This project is a simple Asteroids-style game built in Python using Pygame. It recreates the core mechanics of the classic game, including player movement, on-screen rendering, and basic obstacle avoidance. The focus is on building a working game loop that updates and renders the game at a steady frame rate while responding to user input.
The code uses object-oriented programming to model game elements such as the player and asteroids, and to manage their behavior and interactions. Through this project, key concepts like game state management, real-time input handling, and frame-based updates are implemented in a clear and structured way.
Technolgies Used: Python, Pygame